Lud’s Holm and Eel Pie Holm are much, much larger areas than they seem initially - it helps a lot to unlock the extra hatches in these zones so you can travel around them much quicker, and return to complete additional side-quests. Instead of heading into the mansion, head around the yard to. Talk to the owner inside, then complete his fashion show quest to unlock the basement door and track-access point. The Space God People reside in the Mystery House, in Lud's Holm, so make your way to the objective marker and enter the grounds. Parade District: Found right up mainstreet, in a fashionable clothing store basement.Lud’s Holm Hatch 2: The second Lud’s Holm hatch is a standard cottage hatch, found all over the Garden District.Seal the fences, and you can claim this hatch. Sneak through the hole in the right wall and reactivate the power to chase the plague-ridden wastrels out. The area is guarded by deadly plague wastrels. It appears to be a standard cottage, but the underground is treacherous. After knocking out the enemy in the control room, in the sewers, before taking the ladder up you can unlock a track-access door. Barrow Holm Hatch: The very first hatch you’ll unlock, right at the start of the game.Eel Pie Hatch 2: You can travel even further northwest.This is a standard garden district hatch - a small cottage with smoke coming out of the chimney, with two bandit guards. Yes, this area is much larger than it first appears. Eel Pie Hatch 1: From the first Eel Pie Hatch, travel northwest.Follow the wires and flip all the switches, then press the buttons in the correct order to unlock the passage to the hatch. Look in the Funeral Home and enter through the back door window. Eel Pie Hatch: The second hatch you’ll find.Underground, you’ll need to avoid the water flowing with electricity and disable the power, then drain the water and re-enable the power to take this place for yourself. Maidenholm Hatch: The Maidenholm Hatch is in a garden, not-too-far from the Reform Club.Take the path to the southeast wing, and look for a locked door near a “Wellington Underground” sign. George’s Holm: Found in the southeast section of the town. After that, you’re good to claim the hatch. Repair the leaking gas and then activate the fans to clear the area. George’s Holm Hatch: Break into the room near the hatch entrance to score a gas mask, then you’re free to explore the rest of the hatch. You’ll also find useful items inside crates - make sure to crack open any crates with jimmy bars you find inside a hatch. Check the Chemical / Crafting stations to find one or two blueprints. You’ll almost always find useful items in hatches. Most Garden District hatches are completely optional, while the main areas of Wellington Wells have more elaborate hatch quests. Hatches sometimes have quests related to unlocking them, and sometimes they’re totally optional.
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